![]() ![]() Wizard Mode: Multiball is considered this since it's really hard to achieve.There are two versions attached, a dark and a bright version. I'm no photoshop wizard and I'm not sure why I was asked but I gave it a shot Of course I asked Kalavera permission to edit his backglass. note It actually is possible to orbit a black hole without falling in. Download Black Hole (Taito) Black Hole (Taito) I was asked last week if I could clean this backglass image up a little bit, so I gave it a shot. Unrealistic Black Hole: The nature of the spinning black hole on the backglass means the trapped astronauts are moving with it.Title Drop: Done by the game's dialog during the Attract Mode.Unfortunately, this feature was excluded from the export release, along with the mirrors. Swirly Energy Thingy: The black hole shown on the backglass spins.Sucking-In Lines: Shown on the black hole on the side of the cabinet and backbox.Spelling Bonus: The B-L-A-C-K-H-O-L-E drop targets light g-force accelerators to increase score values on the lower level.One-Way Visor: Shown on all the astronauts.Nintendo Hard: This game is a notorious drain monster, particularly if you don’t score enough points on the lower play field, since the ball will go right down the outlane.Machine Monotone: Unlike Williams' machines at the time which used human voices, the above quote (and all other dialogue) is said by a Vortrax SC-01 voice synthesis chip.Interface Screw: The lower playfield, which is slanted away from the player so pinballs fall "up" the table.This pinball machine provides examples of: Even today, it remains an interesting piece of pinball history for its design and art.ĭigital versions of the game are available for Pinball Hall of Fame: The Gottlieb Collection and The Pinball Arcade. Getting multiball is difficult and considered an incredible achievement, which explains why its highly regarded by players looking for a challenge. ![]() Gottlieb, already under pressure for innovative table designs from the success of Williams' Black Knight, quickly agreed to purchase the rights.īlack Hole isn't for the timid – many players were turned off by the table's difficulty, and the reversed lower playfield is guaranteed to disorient new players. After watching Carl Sagan's Cosmos: A Personal Voyage, he and his friends were inspired to build a prototype game when the actual game proved fun to play, they decided to present it to Gottlieb, who were making games with large playfields. The original concept came from Joe Cicak, a pinball player from Pennsylvania who was curious on how to use the empty space inside a conventional pinball table. The game cost 50 cents to play, which was fairly extravagant at the time, but played up in marketing to promote the game's earning potential. Both features were taken out of the export version. Finally, it featured an eye-catching mirrored backglass with a rotating black hole. It also featured speech, something of a novelty at the time, with the game memorably taunting prospective players by saying "Do you dare to enter the Black Hole?" during Attract Mode. It had a number of features going for it, the most striking of which were the dual playfields: a normal playfield, and the "Black Hole", a reversed playfield embedded underneath, visible through a transparent hole in the table. It was originally conceived by Joe Cicak, designed by John Buras and Adolf Seitz Jr., and released in October 1981. ![]() R DUB confirms that there is no text in the script that can drive them.Black Hole is a widebody pinball machine by Gottlieb. I heard R DUB for infinity lights in Black hole. LOL!īy the way, if you haven't found it, this is a good video of the backglass. Lastly, adding the infinity lights around the border would really look cool, just like you did on Space Invaders B2S! You did a great job on that one as well.Īnyway, love your BG's, glad you use your powers for good and not evil. Reproductions respectfully reproduced per Planetary Pinball, Nevada and Gottlieb Development LLC Pelham Manor New York. Animated lights added for a best visive impact. and does not respect the original (it's a fantasy version) Animation wheel works. The animation is turning the wrong direction, it should be going counter-clockwise and way slower.Īlso there should be blinking lights withing the animation, maybe remove the face shield blues and use them for the wheel?Īlso from this video, it looks like most of this action is going on in attract mode, but I can't tell for sure. Directb2s fantasy backglass of Black Hole (Gottlieb 1981) For the lack of graphical material found, backglass. I decided that I would wait and hope someone did a kick ass job on a B2S one, and here you are! ![]() I started to make a BG video of the current UVP, but it just didn't pop. It looks totally original to me, very nice work. ![]()
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